Video Description Create amazing games with Unity 5 using a level design, lighting, and animation
About This Video
Understand key level-design principles using Unity 5
Create light and animate your worlds
Bring your worlds to life using the Unity 5 engine
Develop your Unity skills further by exploring level design and animation. You will learn the basics of level design in Unity 5 2D. Exciting, engaging level designs are what make for great game play.
This course focuses on designing levels that challenge your players by including terrain and advanced lighting. Explore material creation, physically-based rendering, character animation, and more. By the end of this course, you’ll have developed an advanced knowledge of Unity and its powerful feature-set.
Table of Contents Chapter 1 : Material and Lights The Course Overview 00:07:06 Exploring the Content 00:03:07 Materials and Textures 00:07:02 Shader Callibration 00:04:32 Creating Material and Textures 00:07:14 World of Transparency and Semitransparency 00:03:58 Gamma Correction 00:03:11 Chapter 2 : Modular Building Importing Modular Meshes 00:07:48 First Person Control 00:05:44 Scene Set Up 00:04:24 Creating First Scene 00:04:34 Working with Prefabs 00:05:17 Fundamentals of Level Construction 00:05:17 Multi-Scene Editing 00:09:07 Chapter 3 : Terrains Creating the Terrain Object 00:05:53 Terrain Brushes 00:05:08 Smoothing 00:04:09 Terrain Shader 00:03:52 Adding Textures 00:05:43 Terrain Painting 00:06:19 Image Effects 00:06:36 Chapter 4 : Lighting and Lightmapping Lighting a Scene 00:06:09 Reset Lighting 00:04:21 Global Illumination 00:04:43 Exploring Ambient Light 00:04:08 Area Lights 00:03:19 Real-Time Lighting 00:06:37 Chapter 5 : Creating a Terrain Building a Terrain 00:07:15 Texture Painting a Terrain 00:04:07 Adding Grass 00:05:53 Adding Effects 00:05:06 Chapter 6 : Creating the Day and Night Cycle Configuring a Scene 00:06:18 Rotating the Sun Object 00:05:26 Coding a Rotation Script 00:08:44 Chapter 7 : Animation Exploring the Sci-Fi Corridor Scene 00:03:05 Animation Planning 00:06:01 Explore the Animation Window 00:06:22 Using Animator 00:06:48 Animator Parameters 00:07:56 Fly-Through Animation 00:02:37 Chapter 8 : Character Animation Importing the Animator Character 00:03:10 Working with Characters 00:05:21 Importing Character Animator from Unity Asset Pack 00:03:45 Configuring the Animator 00:06:12 Blend Trees 00:05:04 Completing the Animation 00:07:47
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