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» » PACKT PUBLISHING UNITY 5 LEVEL DESIGN LIGHTING AND ANIMATION TUTORIAL-OXBRiDGE

PACKT PUBLISHING UNITY 5 LEVEL DESIGN LIGHTING AND ANIMATION TUTORIAL-OXBRiDGE

PACKT PUBLISHING UNITY 5 LEVEL DESIGN LIGHTING AND ANIMATION TUTORIAL-OXBRiDGE

PACKT PUBLISHING UNITY 5 LEVEL DESIGN LIGHTING AND ANIMATION TUTORIAL-OXBRiDGE|2.0 GB



Video Description
Create amazing games with Unity 5 using a level design, lighting, and animation

About This Video

Understand key level-design principles using Unity 5

Create light and animate your worlds

Bring your worlds to life using the Unity 5 engine

In Detail

Develop your Unity skills further by exploring level design and animation. You will learn the basics of level design in Unity 5 2D. Exciting, engaging level designs are what make for great game play.

This course focuses on designing levels that challenge your players by including terrain and advanced lighting. Explore material creation, physically-based rendering, character animation, and more. By the end of this course, you’ll have developed an advanced knowledge of Unity and its powerful feature-set.

Table of Contents
Chapter 1 : Material and Lights
The Course Overview 00:07:06
Exploring the Content 00:03:07
Materials and Textures 00:07:02
Shader Callibration 00:04:32
Creating Material and Textures 00:07:14
World of Transparency and Semitransparency 00:03:58
Gamma Correction 00:03:11
Chapter 2 : Modular Building
Importing Modular Meshes 00:07:48
First Person Control 00:05:44
Scene Set Up 00:04:24
Creating First Scene 00:04:34
Working with Prefabs 00:05:17
Fundamentals of Level Construction 00:05:17
Multi-Scene Editing 00:09:07
Chapter 3 : Terrains
Creating the Terrain Object 00:05:53
Terrain Brushes 00:05:08
Smoothing 00:04:09
Terrain Shader 00:03:52
Adding Textures 00:05:43
Terrain Painting 00:06:19
Image Effects 00:06:36
Chapter 4 : Lighting and Lightmapping
Lighting a Scene 00:06:09
Reset Lighting 00:04:21
Global Illumination 00:04:43
Exploring Ambient Light 00:04:08
Area Lights 00:03:19
Real-Time Lighting 00:06:37
Chapter 5 : Creating a Terrain
Building a Terrain 00:07:15
Texture Painting a Terrain 00:04:07
Adding Grass 00:05:53
Adding Effects 00:05:06
Chapter 6 : Creating the Day and Night Cycle
Configuring a Scene 00:06:18
Rotating the Sun Object 00:05:26
Coding a Rotation Script 00:08:44
Chapter 7 : Animation
Exploring the Sci-Fi Corridor Scene 00:03:05
Animation Planning 00:06:01
Explore the Animation Window 00:06:22
Using Animator 00:06:48
Animator Parameters 00:07:56
Fly-Through Animation 00:02:37
Chapter 8 : Character Animation
Importing the Animator Character 00:03:10
Working with Characters 00:05:21
Importing Character Animator from Unity Asset Pack 00:03:45
Configuring the Animator 00:06:12
Blend Trees 00:05:04
Completing the Animation 00:07:47

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